Once tagging the end, the game scrolls over without a Mushroom Retainer appearing with wording in Pink "Thank you Mario, Princess in another castle" The game then returns to the opening screen. SMB (Original) - SMB pulls level data from World 4-4 (The Maze Castle level), with the only two exceptions is (One - It doesn't fail for going the wrong way (other than causing you to time out/die for staying on top at the end (due to the brick wall)) and being 100% underwater. I'm going to document them here as I go thru them all This is different than World -1 (actually sprite 36 (blank block) - 1), and what the information puts on the game screen as a result. It seems FCEUltra for the Wii doesn't handle Super Mario Bros (and hacks devised from that game) quite correctly, starting the game at World 0-1, instead of 1-1. Yes, that's right, I got to experience world 0-1 last night (and no, this wasn't via a Game Genie or anything like that).
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